

The Basics of the Android Studio Code Editorĩ. Testing Android Studio Apps on a Physical Android Deviceħ.1 An Overview of the Android Debug Bridge (ADB)ħ.2 Enabling USB Debugging ADB on Android Devicesħ.4 Enabling Wireless Debugging on Android DevicesĨ. A Tour of the Android Studio User Interfaceħ. Using and Configuring the Android Studio AVD EmulatorĦ. Creating an Android Virtual Device (AVD) in Android StudioĤ.7 Running the Emulator in a Separate WindowĤ.10 Android Virtual Device Configuration FilesĤ.11 Moving and Renaming an Android Virtual Deviceĥ.

Creating an Example Android App in Android Studioģ.4 Defining the Project and SDK Settingsģ.7 Reviewing the Layout and Resource FilesĤ. Setting up an Android Studio Development EnvironmentĢ.2 Downloading the Android Studio packageĢ.5 Installing additional Android SDK packagesĢ.6 Making the Android SDK tools command-line accessibleģ. Other key features of Android Studio Dolphin and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications.Ĭhapters also cover advanced features of Android Studio, such as App Links, Dynamic Delivery, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console.Īssuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.Ģ. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. This book edition also covers printing, transitions, and foldable device support. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.Ĭhapters cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. An overview of Android Studio is included covering areas such as tool windows, the code editor, and the Layout Editor tool. This book begins with the basics and outlines the steps necessary to set up an Android development and testing environment.

Fully updated for Android Studio Dolphin, this book aims to teach you how to develop Android-based applications using the Java programming language.
